Thrown weapons take this damage automatically with no save. I'm Hiding In Your Closet ... Companion feat would require an update to present the oozes using the same animal companion format as is used in the Pathfinder rules system. Some believe that oozes are the result of alchemical or magical experimentation run amok, while others postulate that they simply emerged from the natural processes of evolution. New Pages | Recent Changes | Privacy Policy, Stone Salve-shaped Fiendish Enhanced Black Pudding, Latest Pathfinder products in the Open Gaming Store, Ancestral Anthologies Vol. Base Atk +3; CMB +6 (+10 grapple); CMD 11 (can’t be tripped) The ooze’s touch deals 12 points of acid damage per round to wooden or metal objects, but the ooze must remain in contact with the material for 1 full round in order to deal this damage. Acid (Ex) The digestive acid that covers a gray ooze dissolves metals and organic material, but not stone. | FateCoreSRD Legal Information/Open Game License, Fan Labs Oozing Acid Many oozes have acidic attacks that can quickly degrade flesh, wood, and even stronger materials. Despite its lack of intelligence, the gray ooze is a most problematic creature due to its transparency. While the ooze cannot easily climb walls or swim, its habit of lurking in the thick mud that lines the banks of marsh pools or lying in harmless-looking pools on dull-colored dungeon floors makes it dangerously easy to overlook and step on. Acid or similar: adds 1d6 acid + 1d6 per 2 bottles and does 1 attional damage per bottle for 1d4 rounds after. If injured, the ooze releases a disgusting Stench that makes it harder to fight off. Liquid Ice: adds 1d6 cold + 1d6 per 2 bottles and also leaves 10ft of difficult terrain per bottle for 1d4 rounds. Recent Changes The ooze’s touch deals 8 points of acid damage per round to wooden or metal objects, but the ooze must remain in contact with the material for 1 full round in order to deal this damage. This site may earn affiliate commissions from the links on this page. Immunity to poison, sleep effects, paralysis, polymorph, and stunning. Corrosive Surface A creature that hits a verdurous ooze with a metal weapon or unarmed attack must attempt a DC 21 Reflex save. Creatures made of materials other than flesh are immune to this acid. Acid (Ex) A deathtrap ooze secretes acid that dissolves only flesh. Speed 10 feet, climb 10 feet. While the ooze cannot easily climb walls or swim, its habit of lurking in the thick mud that lines the banks of marsh pools or lying in harmless-looking pools on dull-colored dungeon floors makes it dangerously easy to overlook and step on. | d20PFSRD Putrid Acid (Ex) A putrid ooze secretes a digestive acid that dissolves organic material and metal quickly, but doesn’t affect stone. | Fudge SRD Each creature in the area must succeed at a DC 17 Reflex save or take 1d4 acid damage and take a -10-foot penalty to its Speeds for 1 minute (on a critical failure, the creature also falls prone). Ooze wild shape could use engulf and acid to actually be good, until then the Carnivorous Crystal is by far the most powerful ooze, and potentially the most powerful single attack in the game. | Design Finder 2018 Some sages believe that the gray ooze is the result of a failed alchemical experiment, while others postulate that the first gray oozes spontaneously arose from a cesspit of magical detritus. Some believe that oozes are the result of alchemical or magical experimentation run amok, while others postulate that they simply emerged from the natural processes of evolution. The putrid ooze must make a successful ranged touch attack to hit the target. Further, when one garden ooze attacks, any other garden oozes nearby join in, … Legal Information/Open Game License, Fan Labs Gray Ooze Acid A gray ooze’s acid damages only metal and organic materials, not stone.. About. Armor or clothing worn by a creature grappled by an ooze takes the same amount of acid damage unless the wearer succeeds on a DC 20 Reflex saving throw. Character Sheets Sell at the Open Gaming Store! A plasma ooze is surrounded by an aura of magnetism that allows it to attract metallic objects and creatures. Check out our other SRD sites! Thrown weapons take this damage automatically with no save. ; Dumb Muscle: Oozes can get high CRs just like any other monster type, allowing them to duke it out with even the highest level adventurers, but by default they're mindless. The save DCs are Constitution-based. | PF2 SRD. Creatures struck take 10d6 points of acid damage. oozes. Craft Ooze (Su): At 2nd level, an ichormancer gains the Craft Ooze item creation feat as a bonus feat, even if she does not meet the prerequisites. The ooze's touch deals 12 points of acid damage per round to wooden or metal objects, but the ooze must remain in contact with the material for 1 full round in order to deal this damage. ; Mainlining the Monster: Fluids harvested from acid-secreting oozes can be used to craft items, potions and alchemical gear related to acid. A wooden or metal weapon that strikes a gray ooze takes 1d6 acid damage unless the weapon's wielder succeeds on a DC 20 Reflex save. Recent Changes Trap Form (Su) Taking 1 minute to do so, a deathtrap ooze can assume the form of any Medium or Large mechanical trap that has no more than one moving part (excluding pits). also you should have your ooze hoarder make hoard oozes. XP 1,200 N Medium ooze Each time a creature takes damage from the ooze’s acid, its metal equipment and armor take the same amount of damage from the acid. Quickly degrade flesh, wood, and even stronger materials stronger materials ( aura primal... 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